published04 Mar 2014
We released a new alpha update this night. We changed some behind the scenes stuff and also added a new Boss as well as zombie versions of the rabbit and the bat.
- Zombie versions of mobs. They appear after you have left the forrest on your journey back into it.
- Animated textures (water is moving).
- Shadow Boss.
- Custom attack for lizard: tonguewhip
- Scaling now is ratiopreserving. Not increasing quality yet.
- pathfinding is much better.
- Boss splashscreen enhanced.
- Firedemon now is animated.
- The drawing order now is determined by the standing position rather than the center of a character.
- Balancing of mobs. They will be a lot harder at high infection.
- animations for attacks now can be attack dependend.
- Main Menu was clickable in intro.